Google on Tuesday released Chrome 28, the first polished version of the browser to use the company’s home-grown “Blink” rendering engine. On Windows, the upgrade also sported Google’s new notification service that lets developers of Chrome apps and add-ons display messages and alerts outside the browser window.
The upgrade was the first since May 21, when Google shipped Chrome 27 and touted some minor performance improvements.
[ Also on InfoWorld: Bug bounty programs provide strong value for Google, Mozilla. | Get your websites up to speed with HTML5 today using the techniques in InfoWorld’s HTML5 Deep DivePDF how-to report. | Learn how to secure your Web browsers in InfoWorld’s “Web Browser Security Deep Dive” PDF guide. ]
Google announced in April that it was dropping the open-source WebKit browser engine — at the time also used only by Apple’s Safari — and was instead launching Blink, a WebKit variant, to power Chrome. Since then, Opera Software’s Opera has also adopted WebKit as an interim step before it eventually moves to Blink.
Google cited difficulties in adapting WebKit to Chrome, and in the first weeks after the announcement, stripped copious amounts of unnecessary-for-Chrome code from the fork that became Blink. Previously, only the rougher “Dev” and “Beta” builds of Chrome relied on the Blink engine. Users can verify that Blink is present by typing chrome://version/ in the Chrome address-search bar, dubbed the “Omnibox.”
Also included in Chrome 28 is new support for more sophisticated notifications that appear outside the browser pane and display even when the browser’s not running. “Packaged apps” — ber-Web apps that look and behave like “native” code written specifically for the underlying OS — and add-ons can push brief messages and alerts to Chrome users after their developers have enabled the feature.
Only the Windows version of Chrome 28 currently supports these next-generation notifications, but Google promised that the feature would soon make its way to OS X and Linux. On a Mac, Chrome notifications are not integrated with OS X Mountain Lion’s Notification Center.
Along with the debut of Blink and notifications, Chrome 28 contained patches for 15 security vulnerabilities, one of them rated “critical,” Google’s most serious threat ranking. According to Google’s terse security advisory, that flaw was a memory management bug — dubbed a “use-after-free” vulnerability — in the browser’s network sockets code.
But while Colin Payne, who reported the bug, received an impressive reward of $6,267.40, another researcher was handed triple that. Andrey Labunets was paid a record $21,500 for filing several vulnerability reports, including two in the Google synchronization service and an unknown number of others that Google said were “…since-fixed server-side bugs.”
That last phrase and the amount paid were clues that Labunets discovered one or more flaws in a core Google service. In April, Google boosted bounties for vulnerability reports in its core websites, services and online apps, resetting the top reward to $20,000 for remote code executable bugs, those that attackers could use to slip malicious code onto a server or into an app or site.
Labunets is no stranger to large bug bounties. Earlier this year, after reporting a string of weaknesses in Facebook’s authentication protocol, Labunets was awarded $9,500 by the social networking giant.
Altogether, Google this week paid bounties totaling $34,901 to six researchers, including Payne and Labunets, for reporting eight different bugs. Through Tuesday, the Mountain View, Calif., company has awarded nearly $250,000 thus far this year in bounties or hacking contest prizes.
Users can download Chrome 28 from Google’s website. Active users can simply let the automatic updater retrieve the new version.
Browser aficionados and haters alike will be overjoyed that Microsoft is keeping its promise to keep the new Internet Explorer up-to-date on Windows 7 as well as Windows 8.
The Internet Explorer 11 Developer’s Preview for Windows 7, which debuted on Thursday, introduces the most of the new features and functionality of the Windows 8.1 default browser.
Roger Capriotti, Microsoft’s marketing director for Internet Explorer, said that, like IE 10 forWindows 7, IE 11 won’t have the modern interface, but it will have performance benefits.
“We’re faster than the folks at Chrome or the folks at Firefox,” he said. “We’ve got better CPU [processing times], better usage, and better load time overall.”
In addition to usual pitch of improved overall performance, the specifics of the Windows 7 IE 11 Developer’s Preview include updated standards support and overhauled developer tools.
Repeating a talking point that’s been at the forefront of Microsoft’s campaign to revitalize its previously-moribund browser, Capriotti said that the team building IE wants developers “to spend more time developing and less time on standards.”
Most of the backend changes to IE 11 for Windows 7 are in the Windows 8.1 version. These include several firsts that result in faster site loading, according to Microsoft.
The browser is the first to implement the W3C Resource Priorities standard, so that developers can tell the browser which parts of a page to load first; it’s the first to render text on the graphics processing unit (GPU), to more directly accelerate page loading; and it’s the first to natively decodes JPG images in real-time on the GPU; which reduces overall battery drain as well as speeds up site loading.
And to get developers to stand up and take notice, the Microsoft team has overhauled its “F12” developer tools. There’s a new memory management tool that shows in cleanly-designed, real-time charts memory spikes and other problems.
This interface responsiveness report is good news for developers using IE11, but most people will notice changes under the hood: WebGL and SPDY support, for better graphics and faster page-loading, respectively.
A new emulation tool allows the developer to mimic how their site will look on screen sizes for different devices. It also has a geolocation tool for region-specific debugging.
The new User Interface Responsiveness tool isn’t not working in the current developer’s preview, but Capriotti says it will ship in the final version. It uses more graphics than before to show developers how a site is behaving, with color-coded problems areas and detailed, real-time charts.
To sweeten the deal, the company has revamped its debugging modern.IE Web site, offered a 25 percent discount on Parallels Desktop 8 for Mac, and made virtual machines available for Internet Explorer 11.
Basically, Internet Explorer 11 is a highly competitive browser. Or at least, that’s Microsoft’s plan. But the competition updates on a six-week release cycle, and Capriotti wouldn’t say when IE 11 would be ready for the public. If it follows the release pattern of IE 10 for Windows 7, it will be around four months after IE 11 arrives with Windows 8.1.
Besides swimming upstream against years of negative marks for IE, Microsoft struggles with rapid standards implementation. Part of that is market dynamics. According to NetApplications’ market share statistics, IE still has more people using it than Chrome and Firefox combined, and making changes on a six-week release cycle as Google and Mozilla do would likely anger customers.
However, that means that those browsers, which are developed in a far more open manner than IE, are able to implement new technologies and standards much more rapidly than IE. Capriotti wouldn’t confirm any IE development on the latest in browser tech such as ASM.js, which Firefox has and Chrome is looking at adopting; or WebRTC, an HTML5-based real-time communications protocol that eliminates the need for plug-ins like Skype.
“There’s this tension of what rapid release should be,” he said. “Is it 6 weeks? Six months? We don’t think it should be six years,” he joked.
The truth is that all of Microsoft’s Windows divisions are moving towards updating more rapidly than in the past, as Steve Ballmer said at the recent Build conference, and that includes Internet Explorer.
But while Microsoft is concerned with keeping Internet Explorer up with the Joneses, the Joneses — mostly Chrome and even Firefox a bit as it moves into the mobile OS world — are looking beyond the traditional markets.
War on the Internet that lasted about five hours on Sunday, July 28 between the two groups of players.
Both groups of players compete for resources in a solar system that is in the computer game.
Slowed the movement of time in the virtual world to allow internet service providers to handle the relationship the large number of players and the spacecraft involved.
The fight took place in cyberspace between spacecraft owned CFC Test Alliances with groups that are in the region of space called 6VDT and the war was won by the CFC.
Eve Online is a space simulation game that allows players to detailed spacecraft flew through thousands of virtual star system to find resources that can make them prosperous.
Resources can be found on planets and asteroids in the field or obtained by plowing or by other fraudulent means.
The aircraft used in the war vary in size, ranging from small plane up to a giant space ship.
Erlendur Thorsteinsson-one of the developers of Eve Online-confirmed via Twitter that the message is the biggest fight in the game in the simulation.
At its peak, as many as 4,070 pilots and aircraft involved in the war in the internet world.
The most important moment in the battle lasted for two hours, when CFC sends a large fleet of space ships, the most powerful in games or.
The arrival of the fleet is making a lot of Test Alliance members to flee.
When the war ended, thousands of spacecraft have been destroyed and damage to real losses because in the game virtual currency purchased with real money.
There is no calculation of the value of the damaged aircraft in the war but the smaller space at the beginning of 2013, the value of the damage caused by aircraft-which smaller numbers-estimated at U.S. $ 15,000.
Mozilla has just released Firefox 22 browser with integrated support for 3D gaming, video calls, and file sharing. Thus, application developers can create applications that can run in the browser without the need to use third party plugins.
Firefox has aged 15 years, and according to vice president of Firefox Engineering, Johnathan Nightingale, the browser has changed in terms of how people use it. Browser applications have been the key to connect to the internet and used to locate information and software, and therefore the present browser must be built for the needs of people and how they use them more quickly.
To highlight the potential of this feature, Mozilla has made a 3D game called BananaBread. This game utilizing WebRTC, asm.js, WebGL, and Emscripten.
via The Next Web
My dissatisfaction with PC OEMs is something I have documented in the past. They offer a confusing array of products and tend to cut corners in the worst ways imaginable. The OEM response to Windows 8 has been to produce a wide range of machines sporting novel form factors to fit all sorts of niches, both real and imagined.
One niche that the OEMs haven’t tried to fill, however, has been sub-10-inch tablets. That’s not altogether surprising. Microsoft designed Windows 8 for screens of 10 inches or more, and initially the operating system’s hardware requirements had a similar constraint.
That decision looked a little short-sighted after the success of tablets such as the Google Nexus 7 and the iPad mini. Accordingly, Microsoft changed the rules in March, opening the door to a range of smaller Windows tablets.
The Acer Iconia W3 is the first—and currently the only—8-inch Windows tablet. That attribute alone makes it in some sense noteworthy. Sadly, it’s about the only thing that does.
Spec-wise, this is another Intel Clover Trail tablet, and its internals are basically the same as the devices that launched last year (such as its bigger brother, the Acer Iconia W510). This means 1.8 GHz, dual core, four thread Intel Atom Z2760 CPU, 2 GB RAM, 64 GB flash storage (which with Acer’s default partitioning leaves a little over 29 GB usable), front and rear cameras, Bluetooth 4.0, and 802.11b/g/n (no 5 GHz support). There’s a micro-HDMI and micro-USB port for external connectivity (a separate cable converts the micro USB port into a full-size one), along with an SD card slot. The tablet has a speaker adequate for notification sounds but little more.
As a result, performance and battery life are similar to what we’ve seen before. The Iconia W3 comes equipped with full-blown Windows 8, unlike ARM tablets, so it can run any 32-bit Windows application—should you really want to. Clover Trail’s GPU performance is such that games and other graphics-intensive programs won’t run well, however.
The new bits on this tablet are really the screen and the size.
Screens are important. We spend essentially all our time interacting with devices looking at screens. Cost-cutting on screens is unforgivable, as a bad screen will damage every single interaction you have with the device. This goes doubly so for tablets, where the screen works not only as an output device but also as the primary input device.
The Acer Iconia W3’s screen is a standout—because it is worst-in-class. I hated every moment I used the Iconia W3, and I hated it because I hated the screen. Its color accuracy and viewing angles are both miserable (whites aren’t white—they’re weirdly colorful and speckled). The screen has a peculiar grainy appearance that makes it look permanently greasy. You can polish as much as you like; it will never go away. The whole effect is reminiscent in some ways of old resistive screens.
It’s hard to overstate just how poor this screen is. At any reasonable tablet viewing distance, the color of the screen is uneven. The viewing angle is so narrow that at typical hand-held distances, the colors change across the width of the screen. At full arm’s length the screen does finally look even, but the device is obviously unusable that way.
Acer has clearly skimped on the screen. I’m sure the panel in the W3 was quite cheap, and that may be somewhat reflected in the unit’s retail price ($379 for a 32GB unit, $429 for this 64GB one—putting it at the same price as the 32GB iPad mini, which has a comparable amount of available disk space), but who cares? It doesn’t matter how cheap something is if you don’t want to use it at all.
This poor screen quality isn’t a question of resolution, either. 1280×800 is not a tremendously high resolution, but text looks crisp enough. At 186 pixels per inch, 1280×800 feels more or less OK for this size of device.
The low resolution does, however, have one significant drawback: it disables Windows 8’s side-by-side Metro multitasking, which requires a resolution of at least 1366×768. The W3’s screen is 86 pixels too narrow, so the Metro environment is strictly one application at a time.
This is an unfortunate decision. The side-by-side multitasking is one of the Metro environment’s most compelling features. Keeping Twitter or Messenger snapped to the side makes a lot of sense and works well. I’ve never used Windows 8 on a device that didn’t support side-by-side Metro multitasking before, and I don’t ever want to again.
Size-wise, the W3 may be small for a Windows tablet, but it’s not exactly small. It’s fat. The W3 is 11.4 mm thick. The iPad mini, in comparison, is 7.2 mm thick. The Iconia W3 is also heavy at 500 g; the iPad mini, in comparison, is 308 g. That makes the W3 more than 50 percent thicker and more than 50 percent heavier.
The thickness makes the lack of a full-sized USB port on the device more than a little confusing. There’s certainly room for a full USB port, and a full port would be more convenient than the dongle. But for whatever reason, Acer didn’t give us one.
The device itself feels solid enough, albeit plasticky. It doesn’t exude quality, but it’s a step or two up from the bargain basement.
The W3 also has a keyboard accessory. As is common for this kind of thing, the keyboard has no electrical connection to the tablet. It’s a Bluetooth keyboard powered by a pair of AAA batteries. It has a groove along the top that can hold the tablet in both landscape and portrait orientations and a clip on the back that lets you use the keyboard as a kind of screen protector.
The keyboard has to be manually paired to the tablet. It’s more or less full-size, with a reasonable key layout. It’s a typical mediocre keyboard. The feel is a little on the squishy side, lacking the crispness of, for example Microsoft’s Type Cover for its Surface tablets. It’s better than any on-screen keyboard, and to that extent it does its job. But it’s a long way from being an actually good keyboard.
The groove does hold the tablet up, and on a level surface the unit doesn’t topple over, but it’s not as satisfactory as some of the hinged keyboard/docks we’ve seen on other devices. Tilt the base while carrying it or using it on your lap and the tablet is liable to fall out.
Facebook Inc’s mobile advertising success offers a ray of hope for Internet companies trying to make money within the confines of the smartphone’s small screen.
The social network’s 75 percent surge in mobile ad revenue in a span of just three months not only doused skepticism on Wall Street and Madison Avenue about Facebook’s business prospects, some say it could serve as a how-to guide for other Web companies navigating a world where the phone and tablet have fast become the screens of choice.
Facebook’s “Newsfeed” ads, which inject marketing messages straight into a user’s content stream and are tailored for mobile devices, were the stars behind the social network’s stunning numbers on Wednesday.
“You’re going to see a lot of companies transitioning and trying to emulate this model because it’s working so well. That’s why last night was a true watershed moment,” said Ben Schachter, an analyst at Macquarie Research.
Internet company executives have long been concerned that mobile advertising is inherently less lucrative than traditional desktop PC advertising, due to the smartphone’s limited screen size and possible consumer resistance to a flood of ads on their devices.
Companies from Google Inc and Yahoo Inc to upstarts such as Snapchat are searching for the right formula to monetize mobile services. While Google has developed a mobile ad business generating an estimated $10 billion a year in revenue, it remains much smaller and less lucrative than Google’s desktop search advertising. Analysts expect Google to generate $60 billion in annual revenue this year.
That wholesale exploration of “native ads” – or marketing messages intended to blend with a users’ personal content, rather than stand out as an ad – has met with varying success.
Twitter, which pioneered the concept of the in-stream ad even before Facebook, may also be well-positioned to benefit from mobile ads. “Sponsored” messages now pop up abruptly in the middle of streams of tweets, but analysts say the frequency is much lower on Facebook newsfeeds.
More than half of the privately held company’s revenue will come from mobile ads this year, reckons Clark Fredricksen, at industry research firm eMarketer.
Some are just getting into the game. This week, LinkedIn Corp, the network for business professionals, rolled out in-stream ads on mobile and PC versions of its service. Yahoo has experimented with similar types of ads, and acquired blogging hub Tumblr for $1.1 billion in May, in part to jumpstart efforts at developing new formats.
But it’s Facebook, which a year ago had zero mobile revenue, that has most aggressively promoted its mobile advertising business to Madison Avenue – with seeming success.
“Compared to other companies, nobody has come right out and said mobile is our sole focus now,” said Angela Steele, CEO of Ansible, part of advertising holding company IPG. “Facebook put all their eggs in one basket.”
One longstanding question has been how much tolerance consumers have for ads that disrupt their stream of content. Facebook said it has steadily increased the number of ads in the news stream without noticing a drop in user satisfaction.
Facebook Chief Executive Mark Zuckerberg said on Wednesday that, on average, ads now account for 5 percent or one in 20 “stories” in the newsfeed. That ratio could now provide a baseline for calculating success, prompting other Web companies to raise the frequency of ads in their streams.
“It wouldn’t surprise me if other companies would look at that and follow suit,” said Ansible’s Steele.
Hussein Fazal, the CEO of AdParlor, which manages advertising campaigns on Facebook, guesses that the social network must have gradually opened the spigot, gauging user reaction and adjusting the stream all the while.
They seemed to have hit on the right formula, but it’s one that differs across platforms, he said.
“The reason Facebook can do it is, the rest of the content that’s there is so engaging that you don’t mind one out of every 20 ads,” he said. “If you have a newsfeed that’s not so engaging, and you keep seeing ads, then it doesn’t work.”
Plus, the more ads in the stream, the less users will click on them, which can dampen ad prices, he added.
Facebook’s seeming success on mobile devices contrasts with Google’s more gradual improvement in that area. The No. 1 Internet search engine has gradually managed to narrow declines in its overall ad rates from the mobile effect, but last quarter they reversed and went down again, disappointing investors.
Google has avoided news stream ads entirely in its Google+ social network. Instead, its mix of mobile search ads, video ads and innovative formats such as “click-to-call” have delivered what RBC Capital Markets analyst Mark Mahaney estimates is a $10 billion annualized run rate for its mobile business, about four times as much as Facebook.
But mobile has driven down the average cost of Google ads, and some industry watchers consider the transition a long-term threat to the search giant. But other analysts say recent changes to the way it sells ads to marketers, blurring the distinction between the mobile and PC, could help bolster rates.
Zulu Creative is proud to announce the launch of a new website for MAX’s Wine Dive, the award-winning, rockin’ restaurant concept from Houston-based Lasco Enterprises that combines gourmet comfort food with retail wine sales and features unlikely pairings such as fried chicken and champagne. The new website is mobile-friendly for diners on-the-go and contains unique content for five MAX’s locations in Austin, Dallas, Fort Worth, Houston and San Antonio, plus corporate-specific content. The MAX’s website is the second of three that Zulu Creative is designing for Lasco. A new website for Boiler House, Lasco’s Texas grill and wine garden concept located at the historic Pearl Brewery in San Antonio, was completed in fall 2012. A complete redesign of The Tasting Room site is forthcoming.
Taking its design cue from current branding, the new MAX’s site features a black and white color palette with red accents and bold typographical elements. Zulu Creative recommended key website enhancements to better convey MAX’s funky, eclectic brand vibe online. The website reflects each location’s unique ambience and personality through witty slogans on each page, graphical jukebox-inspired elements that evoke the restaurant’s dive-bar feel, and location-specific featured images.
Site visitors can easily make online reservations and access key information such as each location’s address, hours, contact information and menus. In addition, visitors can view each location’s calendar of events, read chef and wine manager bios, see private event/catering options, purchase gift cards online, sign up for MAX’s newsletter and easily connect with MAX’s through their social media channels. Press+Awards pages tout each location’s accolades, while a corporate Employment page lists all job openings by location and serves as a useful recruiting tool.
Designed and built on a content management system (CMS) platform with multisite functionality, the website is scalable, making it easy to manage multiple websites through a single interface and add new sites as Lasco opens new MAX’s locations.
“We are extremely excited about the new website for MAX’s Wine Dive created by the talented team at Zulu Creative,” said Jonathan Horowitz, Chief Brand Officer of Lasco Enterprises. “Throughout the entire creative process, the Zulu team exercised intense attention to detail and introduced a new site that is easy for our guests to navigate, as well as met our goal to produce a product which mimics the energy, look and feel of the MAX’s Wine Dive concept.”
“Designing sites for three award-winning Lasco brands is an exciting opportunity and huge honor,” says Tina Zulu, Founder and Creative Chieftess of Zulu Creative. “Our experience creating websites for other successful restaurants and bars made the Boiler House, MAX’s Wine Dive and The Tasting Room projects a perfect fit for us, and our teams work extremely well together. We couldn’t be more thrilled and congratulate Lasco on their continued success and growth. Cheers!”
About Zulu Creative
Fun! And smart! Zulu Creative is a boutique agency in Midtown Houston, Texas, specializing in marketing and brand development for lifestyle businesses that serve consumer niche markets. The Zulu crew is a dynamic team of intelligent professionals who are energetic, innovative, passionate and reliable. Clients who choose Zulu Creative get a big bang for their buck, benefit from a diverse team of experience and talent, and enjoy a smashing, cutting-edge image in the Houston community, nationally and globally. Whether a brand needs a kick-start, upgrade or extreme makeover, Zulu Creative is known for creating memorable experiences and making an impact. It’s all about positioning brands at the top of the target audience’s mind. Zulu Creative accomplishes it through innovative, integrated marketing. For more information, visit www.zulucreative.com
About Lasco Enterprises
Established by Jerry and Laura Lasco in Houston in 2003, Lasco Enterprises, LLC is the parent company for MAX’s Wine Dive (Houston, Austin, San Antonio, Dallas and Ft. Worth), The Tasting Room Wine Cafés, Lasco Events & Catering, Boiler House Texas Grill & Wine Garden (San Antonio), and The Black Door online wine community, and now has more than 500 employees in five cities. In 2010, Inc. 5000 named Lasco Enterprises one of the fastest growing private companies in the U.S. In 2011 and 2012, Lasco was named as one of the “Best Companies to Work for in Texas” by the Best Companies Group. The Houston Business Journal named Lasco Enterprises to its Fast 100 list of fastest-growing private companies in Houston in 2009, 2010, 2011 and in 2012. In 2009 and in 2012, the publication awarded Lasco the Houston Business Journal’s “Enterprise Champion” award for the company’s commitment to its employees, the communities in which it operates, and for its contributions to its industry. For more information, visitwww.lascoenterprises.com
San Francisco – Twitter introduced reforms for iOS and Android application on July 17, 2013. The update was a method of censorship of sensitive content, such as pornography and violence, which appeared in the early post-twit.
If Twitter states that an image or a video containing sensitive issues, Twitter will display a label containing the message. Users must click if you want to see the media.
Message in the label reads, “Media in circulation could contain sensitive content. Twit media settings can be set to inform you if the media contains sensitive content.” Then the user can click “View,” or “Always show my sensitive media.”
New features began to appear in the July 2013. Users can also tag pictures or video as a medium sensitive to the setting. So, Twitter can give a warning to others before they click the image or video that you post.
This is a simple way to keep Twitter users more comfortable and not bothered with unwanted content. Especially for the user of Twitter among children and adolescents.
Jakarta – Yahoo! management announced that the company recently acquired a new company engaged in the field of advertising, namely AdMovate.
On the company’s official website, Wednesday, July 17, 2013, management AdMovate said, “We started the company last year to make it easier for advertisers to create highly personalized offers via the mobile platform.”
Management said the company tried to keep the advertisers can reach consumers through ads that are personalized to match. And Yahoo! has a team with a similar vision.
“Yahoo! is willing to invest in a massive scale,” he says on the site. AdMovate management company hopes to realize his dream of building an effective mobile advertising services.
In a statement, the management of Yahoo! said, “This acquisition is part of our efforts to further develop our advertising technologies such as Apt, Genome, and Right Media.”
Yahoo! hopes that the advertisers can more easily advertise and advertising agencies can be more easily connect. The technology developed AdMovate expected to accelerate this development.
This action adds to list of companies that have made acquisitions Yahoo! In May, Yahoo! bought the social networking site Tumblr with a value of U.S. $ 1.1 billion. Analysts expect, Tumblr is the largest acquisition in the history of corporate.
Buying Tumblr will meet the goals of Yahoo! CEO Marissa Mayer to expand the market share of the smartphone and tablet computer users. Tumblr paper presents a constantly changing, photos, and other digital content presented by users who can now connect through mobile applications. This service is also one of the most popular websites among teenagers and young adults, it is considered appropriate to the development of Yahoo! Mayer
Washington – One of the selling points of Windows Phone is a powerful social media integration and the ability to download photos from Facebook directly into the photo apps already available on Windows Phone. Microsoft implemented this functionality in Windows 8. But, it seems the company led by Steve Ballmer that will remove some of the functionality in Windows 8.1.
Although the photo in Windows 8.1 application has been improvised with editing functions, the application has been releasing its integration with Facebook and Flickr as well as supporting delete pictures / photos on the network.
Microsoft spokesman said the software manufacturer introduces Facebook and Flickr integration in Windows 8 because when it was only a few similar apps available. “But now there are many applications available and offers the feature to view photos on other services,” he said.
Separation Windows 8.1 integration with Facebook and Flickr in fact reap disappointment. You see, Facebook has recently committed to build specialized applications Windows 8.